Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Work on BioShock 4 has been quite difficult, and has led to Take-Two's CEO saying that much money and time were wasted on its ...
In an interview with Game File, Take-Two Interactive CEO Strauss Zelnick spoke about being "deeply disappointed" about how ...
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
CEO's candid admission: Strauss Zelnick says he's 'deeply disappointed' by BioShock 4's slow progress, blaming creative dead ends for years of delays. Major 2025 reset: Cloud Chamber saw leadership ...
Bioshock 4 has just recruited former Ghost of Tsushima writer, Liz Albl. She joins the upcoming Bioshock game as narrative lead after working on the likes of Far Cry 4, Far Cry 5, and Watch Dogs ...
At some point in the future, BioShock will return. BioShock 4 has been announced for several years, and just last year, a job listing showed that the studio was looking for more hands to work on the ...
TL;DR: BioShock 4, developed by 2K's Cloud Chamber, is undergoing a major rework after failing an internal review due to storyline concerns. With a decade-long development, the project faces ...
Josh Cotts is a Senior Contributor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his ...
Strauss Zelnick has explained what happened to the new BioShock and what's happened to Borderlands 4’s Switch 2 port.
Daniel's been gaming since he was old enough to reach the keyboard and has a Bachelor's Degree in Writing from the University of Tampa. Even BioShock 4's Antarctic setting, while relatively unique, ...
Take-Two's CEO admits the company wasted time and money on creative dead ends during BioShock 4's troubled development. New ...