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Bloodborne has already surpassed a decade since its initial - and only - release back in 2015. Despite fans desperately ...
Truth be told, it's almost like the entirety of Elden Ring Nightrein's world design was made with Bloodborne lore in mind.
After Elden Ring got an official movie adaptation by A24 and Alex Garland, Sony is reportedly moving forward with its ...
Bloodborne has no sympathy for this, and expects me to draw my own maps on graph paper or something. I get the idea, and how it makes it “hardcore” by removing any sort of convenience ...
Bloodborne’s semi-open world structure and hard-earned progression draw heavily from the Dark Souls and Demon's Souls games that made From famous, though the aggressive new pace of combat is all ...
Bloodborne is similarly tough, but (for the most part) fair. I've played Demon's Souls and Dark Souls extensively, with different characters through multiple play-throughs.
Bloodborne's notoriously difficult Orphan of Kos fight even gave Elden Ring legend Let Me Solo Her a run for his money, who agrees it's "definitely the hardest boss" in the action RPG Latest in ...
Bloodborne PSX is a new fan-made game out on PC that transforms Bloodborne, a PS4 roguelike made by Dark Souls developers FromSoftware, into a PSX-era game with retro-style graphics and gameplay.
Bloodborne is much more than simply the next Dark Souls, its gameplay significantly evolved from past titles. But it makes many of the same mistakes and comes with some new problems too.
So far, Bloodborne has exceeded each and every one of my expectations for the game. It's taken a Hunter's Blunderbuss and blown them out of the proverbial water. Or blood vial, as it were.
I want to be very clear from the jump here: You cannot currently play Bloodborne on your PC without a lot of pain-in-the-ass setup. Even if you do spend hours just to get the game to run like I ...