Its original multiverse sends players on a whirlwind trip through fantastical realms that echo Bloodborne and H.R ... of the game thanks to its gorgeous wallpapers and soothing soundtrack.
The Bloodborne PSX demake fan-project from tech artist and engineer Lilith Walther has become the latest legal takedown victim. The Bloodborne PSX demake, you may recall, took the PS4 classic back ...
Bloodborne‘s fan-made PSX demake project has been hit by a copyright claim by MarkScan Entertainment, following last week’s news that Lance McDonald’s Bloodborne 60 FPS patch and been struck ...
Nightmare Kart is set to receive an expansion, despite a DMCA takedown from Sony against the developer's Bloodborne PSX demake. Originally known as Bloodborne Kart, the racer is a spin-off from ...
It has now emerged that a recent Sony copyright strike that targeted a fan-made Bloodborne 60 FPS mod wasn’t aimed at the mod itself. The Bloodborne community, known for its optimism ...
The original Bloodborne was released in 2015 and took influence from the works of fantasy horror authors Bram Stoker and H. P. Lovecraft. The game went on to sell over 7million copies and is still ...
Sony issued a DMCA takedown on a popular fan-made 60 FPS patch for Bloodborne, causing its removal from the web. Fans have long awaited a Bloodborne remaster or PC port, but obstacles may prevent ...
Speaking to Kinda Funny Games, Yoshida said that he thinks FromSoftware director Hidetaka Miyazaki personally wants to return to Bloodborne as he is quite passionate about the game that he and the ...
Modder Lance McDonald has revealed that he has been hit by a DCMA takedown notice from Sony Interactive Entertainment for his unofficial Bloodborne PS5 60 FPS patch. On February 21st, 2021 ...
Update [Mon 3rd Feb 2025, 4:15pm]: Modder Lance McDonald has clarified some detail about Sony's DMCA takedown relating to his Bloodborne mod, which allows the game to run at 60 frames-per-second.
However, Bloodborne continues to go untouched and still hasn't received a PC port. Former PlayStation executive Shuhei Yoshida has a theory about why that might be. Appearing on the Kinda Funny ...
Bloodborne's enemy designs are terrifying, making players panic and struggle to fight effectively. Be prepared for powerful foes like the Abhorrent Beast, requiring careful strategies to defeat ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results